Tiefling
Martyr (Paladin)
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 15 | 17 | 16 | 12 | 13 | 17 |
| 2HS |
My first complete NPC mod for Baldur's Gate. Sirene is a tiefling paladin of Ilmater, the Crying God, patron of endurance and martyrdom. While she is still new to her responsibilities and uncertain of herself, she is a loyal follower of her faith and devoted the protection of the innocent. At the same time, the stigma of her infernal heritage has made her a lonely and withdrawn individual who desperately seeks the comfort of friendship and trust.
Sirene exhibits many of the typical qualities expected of a paladin; she is kind, dutiful and faithful. However, beneath her calm exterior lies a hidden temper owing to the fell blood which flows in her veins. Though she is a devoted champion of Ilmater, a past of being ostracized and persecuted by those she wishes to call her fellow men has left her unsure of her abilities and worthiness. She can be easily provoked by challenging, insulting or mocking her faith, which can be seen in her interactions with characters such as Tiax, Eldoth or even Xan, though she is also quick to acknowledge and apologize for her mistakes. She is closer to the ‘good’ side of her alignment rather than the ‘lawful’, and prefers protecting the weak to destroying evil. Because of this, she may be slightly more tolerant of evil companions, even if she can also be quite judgmental towards them. However, she will not tolerate Dorn (though they can come to an uneasy truce during Siege of Dragonspear)
In Baldur's Gate I, she can be found outside of the Song of the Morning Temple.
In Siege of Dragonspear, she may be found inside of the Iron Throne building, but will also reappear and follow the camp if missed.
Sirene uses the Martyr paladin kit, which is also included in The Artisan's Kitpack. If the kitpack is not installed, she will have a simplified version of the kit.
MARTYR: Martyrs are worshippers of Ilmater, the good god of suffering, endurance and perseverance. Paladins of Ilmater's order are compassionate and train themselves to become protectors of their allies and to alleviate the suffering of others.
Advantages:
– May use Lay on Hands three times per day.
– 10% resistance to crushing, slashing, piercing, and missile damage. Gains an additional 5% every 5 levels to a maximum of 30% at level 20.
– May use the Sacrifice ability once per day. Gains an additional use at 5th level and every 5 levels thereafter.
SACRIFICE: The martyr transfers 10 hit points plus 2 per level to the target, up to a maximum of 50 hit points at 20th level. The martyr cannot be killed by the sacrifice—if their hit points would go below 1, they are knocked unconscious instead.
– May use the Martyrdom ability once per day starting at level 5. Gains an additional use at 10th level and every 10 levels thereafter.
MARTYRDOM: The martyr takes on a defensive stance to protect their comrades. For one turn, the martyr temporarily doubles their maximum hit points, gains +4 to Armor Class, +20% resistance to all damage and immunity to all displacement effects. The martyr's damage and movement rate are halved while in this stance, but their effective personal space is greatly increased, preventing creatures from passing them in a 5-ft. radius. At the end of the duration, the martyr is greatly fatigued. This ability may not be used in conjuction with Hardiness.
– 10th level: The martyr becomes immune to fatigue.
– 15th level: May use the Ilmater's Grace ability once per day.
ILMATER'S GRACE: The martyr may call upon a second wind in battle, instantly healing half of their maximum hit points. The martyr gradually regenerates an additional half of their maximum hit points over the next five rounds.
– Hit Die: d12
Disadvantages:
– May not cast Protection from Evil.
– May not Turn Undead.
– May not use ranged weapons.