Tiefling
Martyr (Paladin)
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 16 | 17 | 16 | 12 | 14 | 17 |
| 2HS |
My first complete NPC mod for Baldur's Gate. Sirene is a tiefling paladin of Ilmater, the Crying God, patron of endurance and martyrdom. While she is still new to her responsibilities and uncertain of herself, she is a loyal follower of her faith and devoted the protection of the innocent. At the same time, the stigma of her infernal heritage has made her a lonely and withdrawn individual who desperately seeks the comfort of friendship and trust.
She can be found within the High Hall of the Radiant Heart, in the corridor past the entrance. She will only join a non-evil PC. Her level is dependent on the PC’s upon joining.
Sirene uses the Martyr paladin kit, which is also included in The Artisan's Kitpack. If the kitpack is not installed, she will have a simplified version of the kit.
She will not be in a party with Dorn or Hexxat under any circumstances.
MARTYR: Martyrs are worshippers of Ilmater, the good god of suffering, endurance and perseverance. Paladins of Ilmater's order are compassionate and train themselves to become protectors of their allies and to alleviate the suffering of others.
Advantages:
– May use Lay on Hands three times per day.
– 10% resistance to crushing, slashing, piercing, and missile damage. Gains an additional 5% every 5 levels to a maximum of 30% at level 20.
– May use the Sacrifice ability once per day. Gains an additional use at 5th level and every 5 levels thereafter.
SACRIFICE: The martyr transfers 10 hit points plus 2 per level to the target, up to a maximum of 50 hit points at 20th level. The martyr cannot be killed by the sacrifice—if their hit points would go below 1, they are knocked unconscious instead.
– May use the Martyrdom ability once per day starting at level 5. Gains an additional use at 10th level and every 10 levels thereafter.
MARTYRDOM: The martyr takes on a defensive stance to protect their comrades. For one turn, the martyr temporarily doubles their maximum hit points, gains +4 to Armor Class, +20% resistance to all damage and immunity to all displacement effects. The martyr's damage and movement rate are halved while in this stance, but their effective personal space is greatly increased, preventing creatures from passing them in a 5-ft. radius. At the end of the duration, the martyr is greatly fatigued. This ability may not be used in conjuction with Hardiness.
– 10th level: The martyr becomes immune to fatigue.
– 15th level: May use the Ilmater's Grace ability once per day.
ILMATER'S GRACE: The martyr may call upon a second wind in battle, instantly healing half of their maximum hit points. The martyr gradually regenerates an additional half of their maximum hit points over the next five rounds.
– Hit Die: d12
Disadvantages:
– May not cast Protection from Evil.
– May not Turn Undead.
– May not use ranged weapons.
Sirene can be befriended by a PC of any alignment, race or statistics though she will not join evil protagonists. A PC with 12 or more Charisma of either gender and any race or class can start a romance with her. Bear in mind that Sirene will not ‘come on’ to you as vanilla romances do, and you actually have to show interest at some point during her friendship talks for the romance to take over. If she knew the PC from Baldur’s Gate 1, the romance can start from their very first talk, while those who just met her will have to talk to her a few times.